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  1. Set ANDROIDHOME environment variable in mac. Ask Question Asked 5 years, 10 months ago. Active 2 months ago. Viewed 136k times 72. I am new in developing native app using Salesforce SDK. I tried to create android project from command line using forcedroid tool but there is problem in setting environment variable named ANDROIDHOME.
  2. Setting up AVD home and Android home on mac Blog: https://automation-studio.blogspot.in.
  3. Google offers this official Android app development kit for free, it includes a series of drivers, tools and different resources needed to develop apps for the Android mobile operating system, or to run.


Failed to find 'ANDROID_HOME' environment variable (7)

Mac Android_home

Mac Android_home Environment Variable

I am trying to build an ionic-android project and i have android sdk installed.

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The name of my project is myApp.I have successfully added android platform to myApp. But when i tries to build the project

result is

see the ANDROID_HOME and PATH variable

Mac Homebrew Android Sdk

I have seen almost the same kind of questions on stack overflow, but none works for me. Is there anything wrong with my android-sdk configuration? How can i build this project?

April 11, 2019

None of the answers above solved my problem so I wanted to include a current solution (as of April 2019) for people using Ubuntu 18.04. This is how I solved the question above..

  1. I installed the Android SDK from the website, and put it in this folder: /usr/lib/Android/
  2. Search for where the SDK is installed and the version. In my case it was here:

    Go to Batman - Arkham Origins/Singleplayer/BMGame/Config Open BMInput.ini with a notepad In BMInput.ini, under Engine.PlayerInput, select all bindings lines and copy it Under BMGame.RPlayerInput, after last line paste all these bindindings you`ve copied earlier. Batman arkham city cheat engine.

    /usr/lib/Android/Sdk/build-tools/28.0.3

    Note: that I am using version 28.0.3, your version may differ.

  3. Add ANDROID_HOME to the environment path. To do this, open /etc/environment with a text editor:

    sudo nano /etc/environment

    Add a line for ANDROID_HOME for your specific version and path. Pavan sai marriage photos. In my case it was:

    ANDROID_HOME='/usr/lib/Android/Sdk/build-tools/28.0.3'

  4. Finally, source the updated environment with: source /etc/environment

    Confirm this by trying: echo $ANDROID_HOME in the terminal. You should get the path of your newly created variable.

    One additionally note about sourcing, I did have to restart my computer for the VScode terminal to recognize my changes. After the restart, the environment was set and I haven't had any issues since.





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